The character I'm currently working on. For the most part done in Zbrush, unwrapping the low poly now.
Her overall low (not including the buoy, which is an environmental, not part of her "clothing" is sitting at just over 8k quads, or 16k tris. While I expect to lower that -some-... Most of the polys are there because I want them there, so im not sure how low it'll get. Her body alone is 11,000 tris, her hair is 1,300, the ropes are just over 3k... Bracelet, skirt, and conch are a couple hundred each
Get her pose pretty much locked down
And now with some lighting and her normals
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